Mystic ScROLLS is a real-time competitive game where you are playing as wizards, racing against one another, to cast as many spells as you can before the spell dice run out or someone captures the elusive mystic scroll!
To cast a spell you must spend the correct dice, required by the spell, some call for just 1 dice while others require all 5 of your dice. When you have cast a spell you may draw more dice from the central pool, back up to your limit of 5.
At the end of the spell casting phase your spells take effect, either healing yourself or damaging the player to your right. This cycle continues until there is just one wizard standing! Mystic ScROLLS is a game for 2-4 players and it plays in around 20 frantic minutes.
|Player Count||2 – 4 players|
|Play Time||15 – 25 mins|
|Weight||1.80 / 5|
Disclaimer: This game was provided by the publisher, but my reviews are always 100% honest and all photos and opinions are my own!
Mystic ScROLLS is a simple game, you roll dice until you have the required symbols for the spell you wish to cast, you may hold dice and re-roll dice as often as you need. The small amount of strategy comes from which spells to try to cast, finding a balance between healing and attacking. You can push you luck and try for one of the more powerful spells or the center scroll, which require all five of your dice, but these can take longer to achieve if the dice are against you!
The gameplay is simultaneous and quick by nature so there is no real downtime, but there is player elimination in games of 3-4 players. I am not usually a fan of this, but in the 3 player game that I was eliminated in, it was still pretty entertaining watching the other players race against each other and I was only sitting out for a few minutes.
If you don’t enjoy the random nature of dice then this game is not going to be for you. Luck plays a very big role in this game and not everyone is going to enjoy that. I for one love how fratic this game is. It’s silly fun and there’s always room at my table for a bit of silliness!
AESTHETICS & COMPONENTS 7/10
The theme is a little ‘pasted on’ but it works and the artwork is colourful if a little generic but neither make or break this game.
There are a LOT of dice in this box, and you know I love dice! They’re good quality debossed, colourful dice. I like the fact that the game doesn’t rely solely on the colours though, players with colour vision deficiency should be able to play using the symbols alone.
RULES & TEACHING 7/10
Being a real-time game, you do need to be able to trust that the players are playing correctly as it’s hard to keep a track of what everyone else is doing, so ensuring everyone understands the rules is key. If you worry players may cheat, well, just stop playing games with those people!
That said, the rules are very simple to learn and easy to teach, and the card graphics are clear and reasonably intuitive.
Given the luck based nature of this game, it’s replayability is reasonable. There is a nice stack of spell cards to make each game a little different also but it’s probably not a game I would play over and over again. I feel like it’s a good warm up or wind down for a game session though or a quick light filler.
OVERALL SCORE 27/40 = 7
… you don’t mind a lot of luck and a little silliness
… you enjoy frantic real-time games